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Project Management Training: Why It Is Important?
By | October 31, 2009
Project management training refers to practical, hands-on experience for project managers in learning the principles and practices that lead to effective and successful project management. It has traditionally revolved around the benefits of a set framework of principles and ‘best practices’ that are a part of effective project management. Modern management methodology moves beyond the classroom environment of set guidelines and promotes a climate of adaptability and the crucial habit of applying lessons learnt from past experience. The value of such training cannot be underestimated, as investments in project management training make measurable improvements to an organization’s bottom line.
The results-oriented approach of effective project management training makes it necessary for project managers to build upon the concepts of good project management and consciously apply their knowledge into their projects. This in turn can form the basis of an effective rewards policy that values performance and consistency by project managers. Basing bonuses and promotions on qualities and attributes that an organization is trying to ingrain in its management can only lead to more and more project managers applying the skills learned through training.
Organizations have taken significant steps implementing project management training initiatives. They consistently show moderate to extreme improvement in a variety of business measures, including customer satisfaction, productivity, and cost-schedule-requirements performance. Project management training has evolved as a mix of the traditional training methods and new, trainee involving methods, making it a good project management tool in itself.
An immense number of software have been developed and released, aimed primarily at aiding the kids to learn and for the home education of younger children . Later iterations of these software often began to link educational content to school curricula. The design of educational software programmes for home use has been influenced strongly by computer gaming concepts - in other words, they are designed to be fun as well as educational. However a distinction should be drawn between proper learning titles and software where the gaming outweighs the educational value.
Kids software development is not a child’s play, even though it might sound like one. It involves sound programming and the knowledge of a child’s psychology, which significantly changes according to age and other factors such as parents involvement, growing-up environment etc. It is complex to create perfect software for kids because they have a very short span of attention and there has to be a proper balance of visuals and audio.
Regular desktop computers were seen by some manufacturers as being inappropriate platforms for learning software for kids. So, they made customized child-friendly hardware combined with child-friendly software instead. These hardware-software combinations for kids may be in the form of child-sized laptops, hand-held consoles with an assortment of educational game cartridges or electronic book-like machines that can load a wide variety of electronic books. These child-friendly products are easier to transport than traditional laptop computers are, and the special software allows kids to learn and have fun at the same time.
Modern project management training, in addition to teaching the principles, guidelines, and ‘best practices’ in effective management focuses on providing practical/hands-on experience for successful management of projects for improving the organizations’ bottom-line. This mix of traditional/modern training methods make it good project management tool. This focuses on results and helps in rewarding the performance/consistency of managers. Organizations are implementing this to improve customer-satisfaction/productivity/cost-schedule-requirements. A child’s psychology depends on age/parental involvement/external growing-up environment and kids software development considers these factors. Home educational software programs are based on computer gaming and are designed to be fun/educational. Since Desktop computers are unsuitable for children’s learning, portable child-sized laptops combining hardware/software are made.
- George H. Purdy
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